“Headphones
and dark environment recommended,” the game tells you in the
beginning. Listen to that advice; it’s worth it! The
Last Door by TheGameKitchen
is a simple yet creepy little horror point-and-click adventure,
heavily inspired by the likes of Edgar Allan Poe and Howard Philipps
Lovecraft. Its strong point definitely is the creepy atmosphere,
thanks to some good writing, great music, excellent sound design, and
pixel art which leaves more to the players’ imagination than it
shows while still being explicit when it needs to.
Of
course, you can do most of the tasks in another order. But I tried to
keep the backtracking to a minimum, and there is still a lot of it!
Controls
Classic
point-and-click adventure: Left-click somewhere to make your avatar
go there. (Prepare yourself for some seriously slow walking.)
If an object is usable, the cursor changes when you move the mouse
over the object. A magnifying glass mean you can look at something, a
hand means you can use it or pick it up. Most stuff is only usable
after you have examined it, so don’t forget to click some things
twice! Your inventory is displayed in the bottom of the screen. To
advance in dialogues, just click anywhere in the game screen.
Also, there are some “accessibility options”: To enable a
dyslexia-friendly font for in-game dialogue and descriptions, press
1. If you do that, the letters are “clean” and not pixelated,
which makes them easier to read, but they don’t fit into the game
that good anymore. You can add written descriptions of sound to the
game by pressing 2. To go in and out of fullscreen mode, simply press
3.