Monday, July 6, 2009

How to Raise a Dragon


          GregoryWeir, creator of many experimental games, has pulled it off again in his latest game. The art style presented has been already introduced to the public in his previous game The Majesty of Colors. Similarly, danielben's games Storyteller and I wish I were the Moon, as well as TerryCavanagh's hit game Don't Look Back, present the same style. Alike in appearance and gameplay, How to Raise a Dragon displays each at their best.




Full Guide:


Controls:
ARROW KEYS: Move right and left.

DOWN + Z: Jump down through a supporting platform.
Z or Y: Jump. Press again in the air to double-jump, once you’re old enough. Press repeatedly to fly and hold down to glide when your wings are fully-grown. Also skips and closes journal screens.
X: Bite. Eat things to gain abilities.

C: Breathe. You can’t do this from the start. When you’re old enough, you may gain special breath abilities.
ESCAPE: Return to the title screen.



Summary:
In this game you live through the life of a dragon, and make choices that will affect the end of the story. Your goal is to discover all of the endings for the game.


Order of Events:
Hatchlings > Coloration > Capturing a Dragon > Adolescence > Breath Powers (> Breath Acquired [Varies]) > Adulthood > Human Interaction > The Hero > Endings (Varies)


The Completed Story:

Color:

In total, there are 210 color possibilities. By editing the red, green, and blue sliders, you're able to make your dragon just about any color of the spectrum.

Breath Power:
All of these are available once you reach adolescence.
Fire: Around the castle, there's 4 fire related items. To collect them you simply need to "bite" them. After acquiring all of the items, head to the right most part of the stage (On the surface) until you encounter a stack of hay. Simply burn it down and head to freedom.
Healing: Around the castle there's 4 potions and other healing related items. To collect them you simply need to bite them. After acquiring all of the items, head toward the top floor on the tower in the center of the area (On the surface). There you will find the wizard that captured you, sick in bed. Simply heal him with your "breath" to get though this part.
Plant Growth: Around the castle there's 4 plants. To collect them you simply need to bite them. After acquiring all of the plants, head toward the left most part of the stage, where the tree is (On the surface). Simply use your breath to make the tree grow, and then use it to hop over the fence.
No Ability: Head toward the center of the stage where an entrance to the sewers will be found. Follow the sewers until you reach the ending.

Behavior:
Fertile: You need to have "Plant Growth". Use your ability on all of the trees and crops in the town, and only on those 2 items. Then go either on the castle or mountain to progress to the next part.
Fiery: You need to have "Fire". Simply run though the town constantly using your fire ability. Then go either on the castle or mountain to progress to the next part.
Healer: You need to have "Healer". Simply run through the town constantly using your healing ability. Then go either on the castle or mountain to progress to the next part.
Necromantic: You need to have "Healer". Go though the town jumping on, and killing, everybody. Right after killing them, use your healing ability to bring them back to life. Then go either on the castle or mountain to progress to the next part.
Rampaging: You may have any ability. Go though the town killing everybody by jumping on them. Then go either on the castle or mountain to progress to the next part.
Reclusive: You may have any ability. Go though the town doing absolutely nothing to your surroundings. Then go either on the castle or mountain to progress to the next part.
Wild: You need to have "Tree Growth". Go though the town constantly using your tree growth ability. Then go either on the castle or mountain to progress to the next part.

Titles:
Guardian: To get this title you need to either cause no harm to the town or perform acts of goodness and then go on top of the castle to proceed to the next part.
Tyrant: Dominate the town by slaying everybody and taking it over and then go on top of the castle to proceed to the next part.
Watcher: You need to either cause no harm to the town or perform acts of goodness and then go on top of the mountain to proceed to the next part.
Scourge: Dominate the town by slaying everybody and taking it over and then go on top of the mountain to proceed to the next part.

Endings:
Friendship: You need to please the dragon with a flower. You can only get this ending if your dragon was either "Guardian" or "Watcher".
Fall of the Hero: Loose against the dragon- you must have picked the bow and arrow and have attacked him for him to fight you back.
Slaying the Dragon: You need to select the bow, and successfully defeat the dragon.
Service: You need to please the dragon with a bag of money. You can only get this ending if your dragon was either "Tyrant" or "Scourge".
Stalemate: You need to select the bow. You and the dragon both need to die at the same time to get this ending. You can get this ending with any dragon type.

15 comments:

JaumeBG said...

That was awesome and very helpful. I doubt anyone in KCG could've done it better, Hokage! :)

blugo said...

Thank you ! ;)

Anonymous said...

The fifth ending is Stalemate. Both the hero and the dragon die.

Vlasec said...

Hi, it was helpful, however, you don't need to be so evil as a dragon ...
For example:
You can be a Fiery Guardian if you don't kill the people ... you just need to set something on fire, for example some trees, anything
You can be a Necromantic Guardian if you zombify the dead soldiers - without killing anyone.
By the way, you can eat the people instead of jumping on them while rampaging. Just if your dragon felt hungry ...

Anonymous said...

tnx for the plant guardian or what ever help. that's what i really needed. all other chats say there is 5 or 6 behaviors. myself i knew there was 7 but didnt know what was 7th. thanx!

Anonymous said...

Opps before i forget,
How many hits can the dragon take before it is killed with the bow?

Anonymous said...

two things you missed.
If the dragon does not have the "Plant Growth" Ability, in order for you to please the dragon without the dragon knocking away your gift with its tail, you have to give it the bag of money.
"Plant Growth" Abilities require the flower.
Also, if the dragon is a scourge, 99.9% of the time, it will try to kill you so use your bow when facing it.

Anonymous said...

hey what are the four things you need to get the fire ability?

Anonymous said...

How many hits does it take? I can't get stalemate. :/

Anonymous said...

I have 6 of the 7 behaviors, the one i missed is the healer one, i have tried more than several times to get it, i think it might be a glitch but i don't know.

Anonymous said...

To get healer you need to not hurt anyone and ONLY HEAL HURT PEOPLE NOT DEAD PEOPLE.

Anonymous said...

To get the healer one you cant heal the dead, only the injured.

Anonymous said...

It takes 15 shots to kill the dragon

Me said...

Only takes about 12 to 19 hits depending on what dragon power it has

Plant - 12 hits
Fire - 15 hits
Medicine - 19 hits

Unknown said...

whats the easiest way to get stalemate